MILA BROOKS

Game Dev • UX/UI • Illustration


PROJECTS ART PORTFOLIO ABOUT RESUME
grimm.png

Grimm Escape

(Oct 2023 - Dec 2023)
  • Project Type: University group project
  • Software: Unity, Visual Studio
  • Language: C#

In Grimm Escape, you play as a ghost escaping a necromancer's tower. Fight enemy skeletons and solve puzzles to advance up the levels of the tower. The game culminates in a final puzzle and boss fight against the necromancer for your freedom.

This game was made in a team of 4 as part of a game programming class. We were given three months to make any game of our choosing.

Read Our Documentation Here!
My Contributions:
  • UI: created pause menu, title screen, and puzzle UI
  • Puzzles: implemented puzzle gameplay and level progression
  • Gameplay: created intro and outro story scenes at the beginning and end of the game
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