MILA BROOKS

Game Dev • UX/UI • Illustration


PROJECTS ART PORTFOLIO ABOUT RESUME
bonedepot.png

Bone Depot

(June 2025 - present)
  • Project Type: individual
  • Software: Unity, VSCode, Clip Studio Paint
  • Language: C#

Play through your first day of training at BoneDepot, a department store for monsters and strange creatures. Make it through the day's minigames without making customers mad to get a high score. Between tasks, take breaks to talk to your coworkers and make friends (or enemies).

Components :
  • Graphics : drew by hand all backgrounds, characters and items
  • UI/UX : used animations, interaction feedback and UX principles to design interfaces
  • Dialogue System : designed and programmed a dialogue system which supports branching dialogue, event triggers, and other customizations
  • Gameplay Mechanics : 7 minigames throughout the game, including a box organization puzzle, cashiering challenge, potion making, and slingshotting burgers
screenshotpot.png bd-break.png bd-squid.png bd-vampire.png bd-fish.png bd-zombie.gif bd-diner.png bd-phone.png bd-ingredients.png bd-slime-sketch.png